Summary
Helldivers 2is a third-person shooter in which players are likely to die multiple times while playing. Part of the joy inHelldivers 2is going up against deadly foes like the Automatons and Terminids in the hope ofcompleting various missions.
While players are likely to die from these foes a lot, many players may be surprised to find themselves also dying from many other silly things. It may come as a shock at first to be crushed by a plummeting Hellpod. Players are sure to find themselves laughing during the chaos as they encounter the funniest ways to die inHelldivers 2.

1Crushed During Extraction
Don’t Stand Under Landing Ships
While playingHelldivers 2,the excitement of making it to extraction may make players forget about their own survivability. It may sound like a great idea to stand directly where extraction was called, but forgetting to look up at the arriving ship may cause the player a great deal of pain.
Even the ship itselfwarns playersto clear the area, so it can land, or otherwise, the player is likely to find themselves instantly killed by being crushed by the large steel object that has come to rescue them.

2Standing In Front Of An Arc Thrower
Keep Out The Way Of Teammates
Helldivers 2has a variety of support weapons for players to use alongside theirprimary and secondary weapons. Some of these options are not only deadly to the player’s foes but also their friends. The Arc Thrower is a weapon that can extricate multiple foes as they arc shots from it and connect between foes.
However, this also means that players who find themselves too close to the foes another Helldiver is attacking may find themselves zapped. On some occasions, it may even feel like the Arc Thrower is out to get them when it decides to gravitate towards humans instead of the bugs.

3Rover’s Wild Lasers
The Drone Has A Mind Of Its Own
Many of the players' stratagems have the chance of killing them in hilarious ways. Usually, a player can escape the danger of many of these by running out of the way. Some stratagems are harder to get away from, especially if they are attached by a backpack like the Guard Dog Rover is.
This is a small drone that hovers beside the player, hitting Automatons and Terminids alike with lasers. Sometimes this laser can be a little out of control and players can be unlucky to find themselves zapped in the face by their own drone buddy, leaving them bewildered at what has just happened.

4Death By Hellpod
Step Away From Beams
Besides the stratagems themselves killing players by accident, players may even find themselves laughing at their own and others' downfall when they end up being at the wrong place at the wrong time. Summoning a support weapon or backpack will have a hellpod deployed to deliver it.
This usually puts a giant blue beam to keep people away, though it’s very easy to walk back into it without noticing.When a hellpodlands on a Helldiver’s head, it goes out like a light and will need to be redeployed. However, be careful, as players also tend to try and squish their teammates when they redeploy too.

5Standing Too Close To Missiles
Become ICBM Toast
WhenHelldivers 2was first released, players during the launch of the ICBM mission were able to watch as the giant rocket left its hangar. However, through updates, players should no longer stand this close to the missile once they have pressed the launch button.
Standing a distance away will see the player pushed over, which is already very fun, but get any closer and the thruster of this massive missile will see every Helldiver close get burnt to a crisp. Players that weren’t aware of this were in for quite a surprise when it happened the first time.

6Hellbomb Shrapnel Hurts
It Explodes Like The Actual Bomb
Some of the side objectives and main objectives inHelldivers 2have playersdeploying Hellbombsin certain locations. While the player can control when this bomb goes off, after deploying it, or on certain maps, Hellbomb shrapnel can be found.
Players are warned to not get too close, especially when dealing with Automatons, as one stray bullet will see such shrapnel go off in a massive explosion like it was the whole Hellbomb itself. On some occasions, a player may not spot this broken piece of explosive, making the aftermath of a stray bullet even funnier.

7Watch Out For Mines
Automaton Mines Are Instant Death
Players that have only ever played Terminids may be unaware of the dangers of mines, as anything that looks similar to such a thing when dealing with bugs, only slows down the player. However, the Automatons have mastered explosives and therefore many of their outposts are surrounded by these evil red mines.
There is no chance of a player redeeming themselves after they touch one of these mines, as even the smallest knock will set the explosion off instantly. Running blindly into a base, or being thrown into one, has left many players shocked, with their teammates chuckling at their sudden explosive demise.

8Stratagem Scrambler Chaos
Always Look At The Stratagem In Hand
Depending on the planet players wish to land on, each one has its effects that make completing missions on it challenging. From deadly fire tornadoes to Ion storms, there is always some sort of danger to face. One effect that mixes up players is the Stratagem Scrambler.
With this effect on a planet, after the player has attempted to call down a stratagem, the one in their hand may become something different. This could mean that a player may have attemptedto summon a resupply, but instead throw a 500mm bomb at themselves. Thankfully, a player can see what is in their hand before they throw it, but sometimes panic takes over.
