Ghost of Tsushimais a complete, visual masterpiece, as made clear by how muchfans loveGhost of Tsushima’s photo mode. The gameplay and story are all great as well, but that doesn’t mean that it doesn’t have some bugs. Redditor DigitalGraphyte posts their hilarious discovery of a bug online, and people are absolutely loving it.
Throughout the story ofGhost of Tsushima, Jin and the player will kill countless Mongol invaders, and though at first Jin tries to do things the Samurai way, he eventually has to break his code to save his home. This glitch occurs after Jin does just that, as a stealth kill initiates this harmless and funny glitch.
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In order to reproduce this glitch, players will need access to theGhost Stance technique. This is gained during the second Act ofGhost of Tsushima, and is automatically obtained as part of the story. It allows the player to instantly behead an opponent with a stealth kill.
DigitalGraphyte looks down on a Mongol from above as the enemy appears to be practicing his swings. He then has Jin stylishly jump down, land next to the unsuspecting fool, and decapitates him in one quick swing. All of this is prettystandard forGhost of Tsushima, but once the Mongol hits the floor the glitch activates.
Sometimes when the player kills an enemy, rather than die outright they will struggle on the ground for a while. The player can choose to either leave them or press square to “end suffering.” Somehow, this beheaded Mongol starts struggling around like that.
DigitalGraphyte takes a moment to process what’s happening before swiftly ending the man’s life, but thankfully they got the whole exchange on video. Many were likening it to theBlack Knight fromMonty Pythonand the Holy Grail, who also gets horribly dismembered but lives inexplicably.
Others in the comment section say that the same thing has happened to them in the past, remarking that it would be better for Sucker Punch to leave the glitch in rather than patching it out. In a game as serious and beautiful asGhost of Tsushima, it’s definitely out of place, but it certainly provides a good laugh.
It’s unclear exactlywhat causes this glitch to occur, but it probably is just because decapitating enemies doesn’t remove the chance that they don’t die instantly. This seems backward, but essentially it just means that every decapitated enemy has the same likelihood to struggle like this as any other defeated foe.