Unlike other popular fighting games, it wasInjustice 2that introduced a way to “program” the AI of characters to focus on certain combat strategies and dominate other programmed foes. This is courtesy of the Battle Simulation Mode, where players are able to pin their characters with AI setups against other characters of the same nature, resulting in a fully-automatic mode where players can quite literally see their favorite characters duke it out in fights to the death.

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This combat mode can be made all the more suspenseful when players useSupermanwho, inInjusticelore, is considered the leader of the One Earth Regime that aimed to forcibly unite the world in peace. With Superman eventually being freed in the course of events ofInjustice 2, fans are now able to put AI attributes to the Man of Steel and see him fight with no holds barred against other opponents. However, just how should players set up theirSuperman AI builds?

10Staple Combo Artist

In any fighting game, securing the opening for combos is one of the essential elements of winning a match. This is generally the same throughout the mechanics ofInjustice 2, particularly for a melee-dependent character like Superman. ThisStaple Combo Artistemphasizes Superman’s potential for dishing out attacks frequently, trading in bonuses on other stats in place of a focus purely on Rushdown and Combos.

Theoretically, this AI attribute set will allow Superman to be extremely combo-reliant, emphasizing capitalizing on any opening to rush toward the opponent and secure his combos, even hisInjustice 2super moves. While this generally seems run-of-the-mill and familiar for any character, players who want to start tinkering with Superman builds may want to start with something straightforward like this attribute array.

Staple Combo Artist

9Balancing Act

Gamers who want to play it safe with theirInjustice 2builds may want to use Superman in as balanced a way as possible while playing into his strengths. This is made all the more possible withBalancing Act, which is a build that focuses less on Zoning and Runaways, and instead capitalizes on Superman’s potential to create steady combos, which works well with therightInjustice 2Gear.

While Combos are the main focus of this attribute array, the rest of the Balancing Act build gives Superman multiple lines of attack. For instance, Superman can start his combos from a typical rushdown maneuver, staple stunning grapples, or punishing counters. Players who want to see the full brunt of Superman’s strength in melee may want to try this build.

Balancing Act

8Sheer Power Domination

One of Superman’s most admirable - and potentially terrifying - characteristics in both DC Comics and as acharacter inInjustice 2is his invincibility. There’s no reason for Superman to engage an enemy head-on, especially when the enemy couldn’t even make a dent in his suit if they wanted to. In turn, this is what makes this particular AI setting rather terrifying, as this visually represents Superman tanking hits while enemies delay the inevitable.

With zero focus on Rushdowns, Counters, Zoning, and Runaway, thisSheer Power Dominationbuild represents Superman in a pure offensive build. Due to his innate specialization in melee, this AI attribute division relies on Superman being capable of dishing out punishment to enemies as soon as he gets in their melee zone. The lack of Rushdowns and Zoning means this particular Superman build may take more time to complete fights, but the Grappling and Combo focus does mean the Man of Steel will unleash hell as soon as he’s close enough.

Sheer Power Domination

7Wreck Everything Apart

When an opponent fights Superman toe-to-toe in any physical altercation, one prays the Man of Steel doesn’t catch them off-guard. Aside from his merciless nature in theInjustice 2story, Superman is one of themost powerful characters in theInjustice 2meta. And theWreck Everything Aparttoolkit ensures Superman’s AI settings become as severely punishing as possible up close.

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Superman surrenders bonuses to Rushdowns, Zonings, and Runaways with this attribute array. This lack of mobility means enemies will likely find it much easier to get close to the Man of Steel. In these situations, enemies should pray Superman doesn’t use his Counters or Grapples, because the emphasis on Combos means a nasty string would be coming for opponents if they’re caught off-guard.

6Juggling Emphasis

One of the most defining traits ofSuperman in DC Comicsand theInjustice 2universe is his superhuman strength. This is somewhat of a focus inJuggling Emphasis, where Superman trades Counters, Zoning, and Runaway for more points in Combos, Rushdowns, and Grappling.

Compared to typical combo cycles, Superman with this AI attribute array will instead attempt to dish out Combos through mobile Rushdowns and lead-ins after Grappling interruptions. When used properly, part of the visuals here is to see Superman constantly grab opponents, and throw them to the other end of the screen, only to rushdown and repeat the same process.

Wreck Everything Apart

5Man Of Punishments

As players may remember from theInjustice 2story, it’s only after the death of Lois Lane that Superman lost all sense of self and became a dictator with a misguided notion of peace. This version of Superman had no qualms about using his powers to their most absolute if it meant securing order on Earth. In turn, thisMan of Punishmentsbuild emphasizes Superman’s mercilessness in a counter-reliant AI setting.

Superman as aDC Comics character inInjusticewon’t get bonuses on Rushdowns and Runaways with this build so Superman won’t be as mobile. His little Zoning bonus means Superman may frequently use long-ranged lasers to stop enemies from coming up close, and his bonuses on Combos will allow him to string attacks more often. Perhaps much scarier is an emphasis on Grappling, which emphasizes Superman interrupting opponents up close. And lastly, his focus on Counters means Superman always looks for openings on the opponent’s side.

Juggling Emphasis

4Supreme Retaliation

An alternate take on Superman’s punishing melee toolkit inInjustice 2is to be as balanced as possible when giving him openings to punish opponents. With thisSupreme Retaliationbuild, Superman again foregoes bonuses on Rushdowns, Zonings, and Runaways.

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Instead, Superman focuses equally on Grappling, Counters, and Combos this time, which can be further amplified withSupermanInjustice 2Gear. This means Superman’s AI will maximize his combo abilities as much as possible after doing stunning Grapples or punishing Counters - all of which can become deadly with the melee-heavy toolkit of the Man of Steel.

3Securing Environmental Advantage

It’s one thing for Superman inInjustice 2to get serious and go full-blast in terms of combat, and another thing entirely for him to clap back when enemies try to one-up him. This particularSecuring Environmental Advantagebuild removes the focus on Combos, Zoning, and Runaway and instead emphasizes Counters, Rushdowns, and Grappling. In turn, a player’s AI Superman will not only prefer zooming into opponents to interrupt their combos but his grapples and counters may also destabilize the enemy’s momentum.

Perhaps more interesting is how this build may emphasize two (2) underused abilities of Superman, which are Ground Tremor and Empowered Heat Zap. With this build, Superman may secure his interrupts more efficiently thanks to his reliance on these two (2) skills, capable of defeating even the likes ofInjustice 2Batman with good Gear.

Man of Punishments

2Decent Combo Mobility

Given the presence of the Flash and his superhuman speed, both DC Comics and theInjustice 2game doesn’t necessarily showcase Superman’s superspeed to be on par with that of the Scarlet Speedster. And while the Flash can travel beyond the speed of light, Superman is no slouch in the speed department. In the game context,Decent Combo Mobilityemphasizes Superman’s mobility potential, especially when on the offensive.

The lack of Zoning and Grappling implies less focus on ranged attacks and immobilizing the enemies with throws. Not only that, Rushdown and Combos having close enough stats means equal prioritization of zooming across the battlefield to dish out as many attacks as possible, perfect forInjustice 2beginners. The allotment of points in Counters makes this build especially deadly, meaning this AI Superman build won’t allow enemies to strike back that easily.

Supreme Retaliation

1Aggression Is Mobile

One of the scariest moments in any Superman story - be it in the DC Universe or the context ofInjustice 2- is when Superman decides there are no holds barred from achieving his goals. That’s because the full brunt ofSuperman’s might could kill almost anyone, and the world is lucky the Man of Steel chooses diplomacy whenever possible. This isn’t the case withAggression Is Mobile, a build tailored explicitly to maximize Superman’s offensive capabilities.

Since this build has no bonuses for Grappling, Zoning, and Runaway, AI Superman won’t be highly open to interrupting the enemy’s advance every so often. However, the sheer emphasis on Counters, Combos, and Rushdowns means enemies had better secure their aim as one opening could have Superman punish them to oblivion. This is especially the case with Rushdown emphasizing securing the room for Combos, and Counters constantly interrupting enemies who leave themselves wide open.

Securing Environmental Advantage

Injustice 2was released on June 04, 2025, for the PS4, Xbox One, Android, iOS, and PC.

Decent Combo Mobility

Aggression is Mobile